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stalwart
12-09-2009, 04:02 PM
So we're developing some tools to use on the website.

For the guys that are mining, would you use something like this and what suggestions would you have to make it easier for you to do?

Mining tools:


Something that you selected your character and we gave you a password
After selecting the character, you put in how much ore you mined/put into the corp hangar
The tool would calculate how much it was worth and would send me a message to send you the money for it.
Or you could tell us what you would like the ore to be processed into/made into, and we could give you a list of what you need to mine to get that
AKA, you'd put in that you wanted a mining barge. It would calculate the materials needed for that and give you a grocery list of ore to get for that, or using the market value of veldspar, it would calculate what you could trade in for it.


The other half of this is that for production of larger ships and rigs of all sizes, we'll need that salvage a lot of you guys are pulling in... so you could put in the types of salvage that you were depositing and how much it was worth so we can either buy it from you or again, use the market value to trade for what you need.

Thoughts? Do you think we shouldn't bother with this? How could we improve it?

stalwart
12-09-2009, 04:03 PM
Also, if you're into programming, your help might be used on this as well.

Matriel
12-09-2009, 04:17 PM
I'd be willing to do this auditing manually if necessary.

A wish list for equipment would be awesome just in general and not just a I want this for my ore kinda thing.

Either way, my programming is so shitty, I should never bother, so I 'll wait till someone better makes the tool and use it.

stalwart
12-09-2009, 04:21 PM
the other option is to have the miners contract the ore to matriel or my "Enantium niggerniggerniggerniggerniggere" character and I'll send you the money it's worth back.

that's probably what i'll have to do until we can get this thing running.

Matriel
12-09-2009, 04:31 PM
Yeah, that works for me.

Khumash-Gor
12-09-2009, 04:47 PM
I can contribute salvage parts.
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As far as making the program better - A mission statement for the corporation that includes: current projects, current needs, and overall direction of advancement; short term goals, long term goals, and their prerequisites; corp. members activities and primary in game roles.
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In summation, I want to know what’s going on and feel as though my contributions are making a difference. <o:p></o:p>

stalwart
12-09-2009, 05:14 PM
sure. that's something that I've been developing as more and more people join. i was surprised at first that we don't have more production/miners, but that's okay. we can pick those up later.

i'm going to be dropping another 400 mil or so into the corp (bringing us up to around 750 mil used so far), but after that, i'm going to need the corp to become self sufficient, and a small tax will likely be put into place.

Khumash-Gor
12-09-2009, 05:21 PM
How are taxes collected in EVE? What is taxed?

What steps need to be taken to make the corp self sufficient?

stalwart
12-09-2009, 05:28 PM
pretty much just the tax. the only thing that takes money are the offices, and those are around 20 mil per month.

the tax hits missions and pirate bounties, AFAIK. I don't think it hits buying/selling.

stalwart
12-09-2009, 05:58 PM
In summation, I want to know what’s going on and feel as though my contributions are making a difference. <o:p></o:p>
it's posted.

Monte
12-09-2009, 05:59 PM
In my opinion, we should probably start the tax now. I don’t see why not. Most people are at the point where they can be self sufficient.

Is there something already setup with eve to do the Contracting? I only have mining 1, so I don’t do much mining. I can though reprocess a portion of the loot I find and hand that in, if you think that will help. Don’t know if that is such a small amount it isn’t worth it.

For the salvage. Are you talking about the loot we pick up or the actual salvage shit we get from the salvage skill? If so, can the same contract thing (if there is one in eve) be used for that?

Another point, where are you and Matriel going to be getting the money to hand out for the shit we do contract? Hopefully this will come from the taxes, not your personal money. Well, at least when the corp can handle shit on its own.

It may be time to start recruiting some of those mindless worker drones

stalwart
12-09-2009, 06:06 PM
basically the contracts can be public/private/corp wide. when you contract me something, you can make it an auction, item exchange, etc.

when you do item exchange, it takes it out of your items and puts it into limbo. When i accept/decline, it fulfills the terms of the contract and delivers the items appropriately.

corp tax hits:
1. all bounties, not just those over 35k
2. mission rewards, but not time bonuses

corp tax does not touch:
1. market activity
2. escrow activity

i'll go ahead and put a 5% tax in, see how much money it generates.

when we buy ore from you, it'll likely come from our own pockets, but we'll make it back when we sell the item or give you the item you need.

salvage is the stuff you get from the actual skill + salvaging tool.

don't reprocess items for ore... give the items to me and I can reprocess them at a better efficiency. I'll set up a corp hangar for this.

Monte
12-09-2009, 06:13 PM
basically the contracts can be public/private/corp wide. when you contract me something, you can make it an auction, item exchange, etc.

when you do item exchange, it takes it out of your items and puts it into limbo. When i accept/decline, it fulfills the terms of the contract and delivers the items appropriately.

corp tax hits:
1. all bounties, not just those over 35k
2. mission rewards, but not time bonuses

corp tax does not touch:
1. market activity
2. escrow activity

i'll go ahead and put a 5% tax in, see how much money it generates.

when we buy ore from you, it'll likely come from our own pockets, but we'll make it back when we sell the item or give you the item you need.

salvage is the stuff you get from the actual skill + salvaging tool.

don't reprocess items for ore... give the items to me and I can reprocess them at a better efficiency. I'll set up a corp hangar for this.

Well, if you are going to make a profit with it. Then I don't see an issue with it coming out of your own pockets.

Ya, make an extra hanger for that. This way people can through in anything they can't sell or donate a few items per mission/grief run that they do. With the logs, you can see who gave what and give a % cash back on what you think is fair.

You want us to start contracting that salvage shit now or we not ready for it? I guess just use the same contract thing for it.

Fuck.. there is escrow in this..... I really got to start looking up ways of making money in eve...

Matriel
12-09-2009, 06:16 PM
I'm not really worried about my personal money atm anyway. I'm kinda doing this run because I've never gotten to play EVE with a corp. I'm keeping tabs in a spreadsheet on my computer to separate the corp money and my business money, so I don't mind paying for stuff out of pocket as I can figure it all out later.

Tax now is a good idea, since we're providing newbie equipment free of charge as well.

The salvage stuff he's talking is needed for rig construction. I'll evemail our corp a list of things I'm looking for to build the rigs. If we can get a good market for rigs going in Torrinos we stand to make a bucket of cash.

We also need to get together a low-sec mining op in the near future. Gets everyone involved (need fighters for security) and gets us a lot of minerals that we need to make cruisers and better shit.

Rains Torme
12-09-2009, 06:59 PM
No taxation without representation!

Spinewire
12-09-2009, 07:24 PM
bagsy union leader


I have just been throwing shit in the corp hangers when i get it... mainly ore

My trade char seems to be turning a profit and and i pumped all my excess money into him to see how much i can make.

Spent 22mill on the market a few days ago, should easily make 40% on it. How long it all takes to sell will be the main problem.

TangerineSky
12-09-2009, 08:07 PM
I don't see the need for taxes until the majority of us actually get money making operations in place.

Almost all of the people playing eve right now are core sota members who donated through out niggerniggerniggerniggerniggerniggerniggernigger or other games and for some reason stuck around. Don't taint the corp with taxes until you have to. Just ask for donations if you really need the cash.

Matriel
12-09-2009, 09:58 PM
I don't see the need for taxes until the majority of us actually get money making operations in place.

Almost all of the people playing eve right now are core sota members who donated through out niggerniggerniggerniggerniggerniggerniggernigger or other games and for some reason stuck around. Don't taint the corp with taxes until you have to. Just ask for donations if you really need the cash.

The amount that's going to skim off from taxes will hardly be noticeable. It's from like auto-bounties and mission rewards. The real money is in selling modules and salvaged loot from missions anyway.


On that note, anyone selling salvaged shit, make a contract to me (Vadyk) at a fair market price and I'll take it off your hands.

TangerineSky
12-09-2009, 10:15 PM
The amount that's going to skim off from taxes will hardly be noticeable. It's from like auto-bounties and mission rewards. The real money is in selling modules and salvaged loot from missions anyway.


On that note, anyone selling salvaged shit, make a contract to me (Vadyk) at a fair market price and I'll take it off your hands.
That sounds legit. I just don't want a repeat of df type taxation.

stalwart
12-09-2009, 10:28 PM
That sounds legit. I just don't want a repeat of df type taxation.

nononono. after a while, i'm hoping that the three divisions will balance in such a way that each is essentially bartering for what they need. until then, i'm filling the gaps (so is matriel) with pocket money.

LordTenacious
12-09-2009, 10:29 PM
There's also some arbitrary limit for bounties/missioning before taxation kicks in so it wont hurt your noobs who are hard up for cash.

stalwart
12-09-2009, 10:31 PM
There's also some arbitrary limit for bounties/missioning before taxation kicks in so it wont hurt your noobs who are hard up for cash.

35k.

Capricious
12-09-2009, 10:40 PM
For us new guys, is salvage from missions we can do useful at all, or just the stuff we salvage from people on the higher level missions?

stalwart
12-09-2009, 10:58 PM
it's all useful for something.

if you go to sell it and it's worth more than 30k, it's likely something we can put to good use. if it's worth 100-200k, mos def use it, and 200k+ SAVE IT.

Riddle
12-09-2009, 11:28 PM
Theres a general rule regarding the meta value on items though i can't remember. i THINK it's anything above meta 3, keep, anything below melt.


That might not be true in Torrinos though, because it seems to be quite an exception when it comes to what are normally cheap modules selling for outrageous prices (no doubt due to being a 0.0 drop off point)

Matriel
12-10-2009, 02:42 AM
it's all useful for something.

if you go to sell it and it's worth more than 30k, it's likely something we can put to good use. if it's worth 100-200k, mos def use it, and 200k+ SAVE IT.

I'm working on a list of things that I really want to. Fucking work taking away from my jewery.

Monte
12-10-2009, 12:36 PM
I'm working on a list of things that I really want to. Fucking work taking away from my jewery.

You want all salvage even the crapy shit that sells for like 20isk? If so, I can keep all my salvage till the end of each play time and contract them out to you each day or every other day.

MrBlah
12-12-2009, 08:05 AM
Yeah... taxation is kinda pointless right now. Yeah, I've only played the game for 5 days, hardly really, but mining and then either donating all the missiles I make or just the ore, doesn't phase me.

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