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View Full Version : WoW, the truth behind the lies



Cidius
12-09-2007, 02:33 PM
Guys I just noticed something.

Compare Diablo/Diablo 2 and WoW.

No end game, no PvP except dueling, no item loss and the greatness of the fighting feeling when you just banded with random people and did a quest together.

Diablo 2 had the permadeath online servers, I guess these were demanded by the other half of the team that thought that the game lacked this. These people weren't part of the WoW team.

But when you think about it, WoW is just tweaked Diablo with an open world and less diabolic stuff. No wonder I liked the grinding so much, it was just killing Mephisto with a random group you just met, but with a reason because it was unique every time you did it.

Like in Diablo, the later parts of the game consists only of raiding dungeons and dungeon bosses.

I remember my level 10-20 times in WoW as a shaman orc, it was awesome at the Crossroads area, doing some of those very fancy quests that are nowhere near "kill 5 elephants". There were some of those but I remember those quests being just fillers to gain fast exp, the real experience was with the alliance/goblin areas where you had to fight through a lot of mobs and kill the overlord and such.

And yea it had the unique feeling of the skill gaining of Diablo too, making a new fire golem, or making the fourth totem.

PvP? Baldur's Gate lacked PvP. And the occasional competiting between horde and alliance happened because of the close leveling areas, there were a lot of random raids. Now the item loss, you died VERY easily in this stage, a goddamn emu snapped your neck 3 times and BOM. They could have implemented item loss at an earlier stage of developing though.

I'm not defending WoW (the last few sentences were just describing the dev team's mistakes), I just realized that it's Diablo in a fancy dress. This new endgame shit they've been bringing in is just for the people that try to cling for the last bit of memories they still have of the good times in the earlier parts.

Atnas
12-09-2007, 03:22 PM
WoW do have endgame, it's called raiding and arena forever.

Edit: I guess we have different definitions of endgame.

Edit WOOH: Wasn't Diablo made by Blizzard North?

Cidius
12-09-2007, 03:23 PM
WoW do have endgame, it's called raiding and arena forever.You just read the first few sentences, didn't you?

Well here's something that will keep you busy for a while, they're the same woman, she's called Louise Shaffer:

http://www.estetiksite.com/mynet_resimlerim/meme.jpghttp://upload.wikimedia.org/wikipedia/commons/thumb/7/7d/La_meme_que_precdemment_paroi_soulvee.jpg/393px-La_meme_que_precdemment_paroi_soulvee.jpg

Atnas
12-09-2007, 03:28 PM
You just read the first few sentences, didn't you?

I made an edit, see? SEE?

Cidius
12-09-2007, 03:36 PM
I'm not saying that "they" did it again I'm just saying that it's the same game with a few tweaks.

Atnas
12-09-2007, 03:40 PM
I'm not saying that "they" did it again I'm just saying that it's the same game with a few tweaks.

If you don't count the gameplay, I guess you have a point... sort of.

Cidius
12-09-2007, 03:42 PM
If you don't count the gameplay, I guess you have a point... sort of.Yea they just changed the view a little (like from the older GTA to the modern GTA view) and added a more open world, and some other tweaks also that I can't remember atm.

And they didn't like the potion system either.

The quests are pretty much the same, Diablo wasn't such a big game though so it lacked the miniature quests that WoW has like getting some stuff for a witchdoctor to make a potion or shit like that.

Bashur
12-09-2007, 04:09 PM
Guys I just noticed something.

Compare Diablo/Diablo 2 and WoW.



Yeah, you lost me here.

Garn
12-09-2007, 05:37 PM
YEAH, RAISE THAT UNDERBELLY, BITCH! THAT'S WHAT DADDY WANTS TO SEE.

Krow
12-09-2007, 06:03 PM
psh diablo had a end game too...Its called get banned for using medphisto bot, pindle bot, and maphack. Thats what I did.

Bashur
12-09-2007, 10:03 PM
Wow, and Cidius does it again. Turns the thread gay.

Cidius
12-09-2007, 10:20 PM
Wow, and Cidius does it again. Turns the thread gay.I also posted a hot chick and FUPA so I'm allowed to do that.

TangerineSky
12-09-2007, 10:52 PM
The notion of "Diablo=WoW" = You smoke rocks.

Killuminati
12-10-2007, 10:51 PM
the truth behind the gayness

Killed Corpsefire
01-16-2008, 02:23 AM
Guys I just noticed something.

Compare Diablo/Diablo 2 and WoW.

No end game, no PvP except dueling, no item loss and the greatness of the fighting feeling when you just banded with random people and did a quest together.

Diablo 2 had the permadeath online servers, I guess these were demanded by the other half of the team that thought that the game lacked this. These people weren't part of the WoW team.

But when you think about it, WoW is just tweaked Diablo with an open world and less diabolic stuff. No wonder I liked the grinding so much, it was just killing Mephisto with a random group you just met, but with a reason because it was unique every time you did it.

Like in Diablo, the later parts of the game consists only of raiding dungeons and dungeon bosses.

I remember my level 10-20 times in WoW as a shaman orc, it was awesome at the Crossroads area, doing some of those very fancy quests that are nowhere near "kill 5 elephants". There were some of those but I remember those quests being just fillers to gain fast exp, the real experience was with the alliance/goblin areas where you had to fight through a lot of mobs and kill the overlord and such.

And yea it had the unique feeling of the skill gaining of Diablo too, making a new fire golem, or making the fourth totem.



I just hope they learned from WoW and will make Diablo 3 more of a sandbox, or at least more to do end game.

Atnas
01-16-2008, 02:40 PM
Learn what from WoW? It's not as if it became the most succesful mmo ever.

Killed Corpsefire
01-16-2008, 04:02 PM
Learn what from WoW? It's not as if it became the most succesful mmo ever.
you're right, WoW is the most successful mmo ever, but could it have something to do with the increasing popularity of computers and youngsters using computers? kids flip for WoW, maybe because it is more addicting than meer console games?

Theres so many people who just straight up despise WoW, not because of it's popularity, but because the game is repetitive and boring after a certain point. blizzard better know this, and once the current batch of new players reaches that point, what next?

Hopefully diablo 3 isn't a MMO, but if it is, well, there better be more to do than end game raid and lame battle grounds.

WoW didn't keep me around anywhere near as long as diablo has, seeing how I still play diablo after 7 years. That's my beef with WoW. It was great, but they fixed what wasn't broken.

Savant
01-16-2008, 06:14 PM
lol WoW's popularity has more to do with it's scalability then it's limited gameplay.


1. WoW can run on almost any fucking PC and works with the shittiest internet connections.

2. WoW is mindnumbingly simple and straightforward, there aren't really any points where you get confused with what you are to do with your character or where you are to go to gain the maximum quest benefit. This is because the quests in WoW and Vanguard are setup to be roadmaps, as you character progresses you will get an increasing in 'difficulty' of quests in an area and eventually you will get a quest to "go elsewhere' and repeat the process.

Honestly I don't find any of the WoW quests/raids 'difficult', when compared to some of the EQ2 'raid' content. All you need to do is coordinate and apparently that's hard to do with retarded 12 year olds who consist of 60% of the WoW population.

It's like comparing a state standardized test to an AP Exam.

The problem with MMO's is that they are all repetitive by nature because the concept of creating, testing and launching 'production status' expansions or new content to a live game on a periodical basis is a hard feat to accomplish without reinvesting too heavily into that game.

MMORPG's usually exist around the basis of telling some sort of story, yet usually in most cases you are living in the same 'time and place' as the story's events unfold around you and in some cases such as UO where you live in the world after the mainline story concluded.

Generally as long as peole are interested in the story and feel 'involved' then they will stay and play. Eventually they will do everything there was to do and then realize that they are only paying to access their character's database entry.

losinglife
01-16-2008, 11:21 PM
those chicks are not the same person :grrr:

Cidius
01-17-2008, 09:41 AM
those chicks are not the same person :grrr:well yeah I just came up with the name too


To put the new title to it's first use, after fappage nothing else matters.

Cidius
01-17-2008, 11:10 AM
I just fucken dropped a big heavy plate from standing height on my big toe, sideways, like the side of the plate hitting the part where the toe bends.

It was on a high table and I accidentally hit it with this some sort of combo strike with the help of my bathroom robe (yeah baby) and it fucken felt like breaking, but no it didn't even allow me to get that honor.

Atnas
01-17-2008, 11:29 AM
Do you know what's really creepy? The fact that I'm so used to reading sexual innuendos and stuff on forums that I somehow thought with plate you meant turd so your post was really confusing until I took it literally.

Garn
01-17-2008, 02:02 PM
So did I. When a sentence here starts with "I just fucking dropped a big, heavy..." then the following word must mean some kind of feces.

losinglife
01-17-2008, 11:21 PM
cock

Cidius
01-18-2008, 10:23 AM
cockyea it's kinda hard to maneuver that thing...




the big black dude should move out of my house already

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